【工作时间】:2004/6 -- 至今 -
【公司名称】:******(VIP/高级会员可见)
【所属行业】:
【所在部门】:
【职位名称】:Lead gamedesigner
【工作描述】:1. this is the first original game title of Chengdu studio, I’m acted as creative game designer of this project
Responsibility:
l Design and build levels using proprietary toolset
l Design environment, in-game economies, item collections, core gameplay systems
l Design the rule sets of the game, Prototype game-play and Game-balancing
l Work with HQ project manager to develop the project vision and feature set, including concept, user experience, style and feel
l Attended all these meetings, and assisted the project manager to make Todolist and milestones decision
l Assisted the project manager to make porting plan.
2. < Ghost Recon Advance Warfighter > this is a new military tactics series ACT game, different from BIA and Rainbow SIX, I’m acted as creative game designer of this project
Responsibility:
l Design and build levels using proprietary toolset
l Write script to manage game events
l Design environment, in-game economies, item collections, core gameplay systems
l Design the rule sets of the game, Prototype game-play and Game-balancing
l Work with HQ project manager to develop the project vision and feature set, including concept, user experience, style and feel
l Attended all these meetings, and assisted the project manager to make Todolist and milestones decision
3. I work for 5 porting projects in last 2 year, the focus is make sure our game preserving the core game with many different screen size devices, and work with other studio. I’m acted as Lead Game Designer of those porting project.
Responsibility:
l online part design.
l online part design, porting design, assisted the project manager to make porting plan.
l porting design, assisted the project manager to make porting plan.
l online part design, porting design, assisted the project manager to make porting plan.